Filing Flows

Filing Flows › All In FutureTech Alliance (AIFA) › Q2 2026 › vs Q2 2025

All In FutureTech Alliance (AIFA) Q2 2026 vs Q2 2025 (year over year)

All In FutureTech Alliance's revenue fell $672K (-35%) from $1.9M in Q2 2025 to $1.2M in Q2 2026. The biggest changes: Casual mobile gaming −$365K (-48%); E-sports −$348K (-30%).

All In FutureTech Alliance, Q2 2026: revenue $1.2M (-35% year over year), operating margin -182.0%, net loss $1.9M, operating cash flow −$2.4M. The chart draws each line against Q2 2025, the increases inside each band.

All In FutureTech Alliance: what changed, Q2 2026 vs Q2 2025All In FutureTech Alliance: what changed, Q2 2026 vs Q2 2025Costs & expenses−$4.5MOperating costs−$4.5MWorking capital & other$4.0MNet loss−$2.9MNet loss absorbed−$2.9MCash used in operations$1.5MOperating cash sources$1.3MOther income, net−$928KCasual mobile gaming−$365KE-sports−$348K

Every line

LineQ2 2026Q2 2025Change%
E-sports$813K$1.2M−$348K-30%
Casual mobile gaming$393K$758K−$365K-48%
Revenue$1.2M$1.9M−$672K-35%
Other income, net$330K$1.3M−$928K-74%
Net loss$1.9M$4.8M−$2.9M-60%
Costs & expenses$3.5M$8.0M−$4.5M-56%
Operating costs$3.5M$8.0M−$4.5M-56%
Operating cash sources$2.6M$1.3M$1.3M+101%
Depreciation & amortization$214K$390K−$176K-45%
Cash used in operations$2.4M$890K$1.5M+165%
Net loss absorbed$1.9M$4.8M−$2.9M-60%
Working capital & other$628K−$3.4M$4.0M—

Questions

How much did All In FutureTech Alliance's revenue grow year over year in Q2 2026?

All In FutureTech Alliance's revenue fell $672K (-35%) from $1.9M in Q2 2025 to $1.2M in Q2 2026.

What drove All In FutureTech Alliance's revenue change in Q2 2026?

Casual mobile gaming −$365K (-48%); E-sports −$348K (-30%).

Q2 2026 results → · Compare in the interactive Sankey →