Latest: Q3 2026 · from the cash-flow statements filed with the SEC
Free cash flow$43.7M in Q3 2026 · −$15.7M over twelve months
Operating cash flow$203M
Capital spending−$159M
Free cash flow+$43.7M
Cash / net income1.6×
Analysis
In Q3 2026, Boyd Gaming generated $203M of operating cash flow and spent $159M on capital projects, leaving free cash flow of $43.7M. That is $50.7M less than in Q3 2025 ($94.4M).
Over the twelve months to Sep 30, 2026, operating cash flow was $589M; the largest uses were buybacks ($660M), capital spending ($604M), dividends ($57.6M); besides operations, cash came from net borrowing (+) / repaid (−) ($777M), other investing ($11.0M); the cash balance fell by $19.9M.
Operating cash flow was $203M against net income of $124M — 1.6× profit, cash ran ahead of reported earnings. The largest differences: depreciation & amortization +$91.3M, stock-based pay +$8.6M, receivables −$5.9M.
Free cash flow
Operating cash flow less capital spending.Latest (Q3 2026): Operating cash flow $203M, Capital spending $159M.
Capital allocation, year by year
Over these 5 years operating cash flow totalled $4.8B; the largest uses were buybacks ($2.5B) and net borrowing ($2.2B). Cash-flow statements as filed.
Cash runway and the debt wall
Cash & investments$298M
Debt$2.7B
Net debt$2.4B
Due within a year$801M
Boyd Gaming's operations bring cash in ($589M over twelve months), and it spends more than that on capital projects: a gap of $15.7M funded from its $298M of cash and investments and from borrowing ($2.7B of debt, $801M due within a year). That is a choice to invest, not a cash runway running down.
Principal due in each year as disclosed in the annual report, against $298M of cash and investments now.
Where the cash came from and went
From profit to cash
Non-cash charges are added back; money tied up in receivables or inventory is subtracted.
Every quarter
Quarter
Operating cash flow
Capital spending
Acquisitions
Buybacks
Dividends
Net borrowing (+) / repaid (−)
Cash drawn (+) / kept (−)
Free cash flow
Q3 2026
$203M
−$159M
—
−$164M
−$14.6M
$59.8M
$24.7M
$43.7M
Q2 2026
−$23.5M
−$142M
−$46.8M
−$156M
−$15.0M
$341M
$49.5M
−$165M
Q1 2026
$134M
−$155M
—
−$155M
−$13.8M
$225M
−$19.5M
−$20.8M
Q4 2025
$275M
−$148M
—
−$185M
−$14.2M
$151M
−$34.8M
$127M
Q3 2025
$240M
−$146M
—
−$160M
−$14.5M
−$1.7B
$2.0M
$94.4M
Q2 2025
$205M
−$124M
$41.5M
−$105M
−$14.7M
$49.7M
−$9.2M
$80.6M
Q1 2025
$256M
−$170M
−$41.5M
−$328M
−$14.7M
$338M
$4.6M
$86.5M
Q4 2024
$262M
−$111M
−$1.5M
−$203M
−$15.2M
$106M
−$31.2M
$151M
Boyd Gaming: income statement and cash flow
Boyd Gaming, Q3 2026: revenue $990M (-1% year over year), operating margin 19.7%. The chart follows the revenue to costs, profit and cash.
Read automatically from the company’s XBRL cash-flow statements; quarterly figures for the fourth quarter are the year less the first three. Errors are possible. Not investment advice.