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How Creative Realities (CREX) makes money

Creative Realities (CREX) made $21.5M of revenue in the second quarter 2026 (Q2 2026), +65% from a year earlier. Service and Other brought in $14.0M (65%); Digital Media Advertising brought in $3.8M (18%); Installation Services brought in $3.7M (17%).

Drawing the Sankey…

Creative Realities revenue by segment, Q2 2026Creative Realities revenue by segment, Q2 2026Service and Other$14.0MDigital Media Advertising$3.8MInstallation Services$3.7M
Creative Realities revenue by quarterCreative Realities revenue by quarter$11.0MQ4 2024$9.7MQ1 2025$13.0MQ2 2025$10.5MQ3 2025$23.9MQ4 2025$16.3MQ1 2026$21.5MQ2 2026
Creative Realities: where each dollar of revenue goesCreative Realities: where each dollar of revenue goesOperating cash flow13¢Free cash flow2¢

Revenue by segment, Q2 2026

SegmentRevenueShareQ/QY/Y
Service and Other$14.0M65.2%+27%+19%
  ↳ Hardware$7.5M34.8%+64%+6%
  ↳ Managed Services$5.0M23.2%-2%+11%
  ↳ Other Services$1.6M7.3%+16%+567%
Digital Media Advertising$3.8M17.6%+25%—
Installation Services$3.7M17.2%+59%+198%

Where each dollar of revenue goes

LineQ2 2026% of revenue
Revenue$21.5M100.0%
Operating cash flow$2.7M12.7%
Free cash flow$457K2.1%

Revenue, quarter by quarter

QuarterRevenueY/Y
Q2 2026$21.5M+65%
Q1 2026$16.3M+68%
Q4 2025$23.9M+117%
Q3 2025$10.5M-27%
Q2 2025$13.0M-0.6%
Q1 2025$9.7M-21%
Q4 2024$11.0M-24%

From Creative Realities' 10-Q filed Aug 14, 2026 (on EDGAR).

Questions

How does Creative Realities make money?

Creative Realities (CREX) made $21.5M of revenue in the second quarter 2026 (Q2 2026), +65% from a year earlier. Service and Other brought in $14.0M (65%); Digital Media Advertising brought in $3.8M (18%); Installation Services brought in $3.7M (17%).

What is Creative Realities' biggest business?

Service and Other: $14.0M in the second quarter 2026, 65% of revenue, +19% from a year earlier.

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Updated Nov 8, 2026. Read automatically from SEC filings and public data; errors are possible. Not investment advice.