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Filing Flows › Inspired Entertainment (INSE) › Q2 2026 › vs Q1 2026

Inspired Entertainment (INSE) Q2 2026 vs Q1 2026 (quarter over quarter)

Inspired Entertainment's revenue rose $3.6M (+6%) from $57.2M in Q1 2026 to $60.8M in Q2 2026. The biggest changes: Retail Solution +$4.4M (+14%); Interactive −$1.0M (-6%); Virtual Sports +$200K (+2%). Operating margin 16.3% against 16.1% (+0.2 pts).

Inspired Entertainment, Q2 2026: revenue $60.8M (-24% year over year), operating margin 16.3%, net earnings $200K, operating cash flow $2.8M. The chart draws each line against Q1 2026, the increases inside each band.

Inspired Entertainment: what changed, Q2 2026 vs Q1 2026Inspired Entertainment: what changed, Q2 2026 vs Q1 2026Working capital & other$26.8MOperating cash flow−$23.9MFree cash flow (OCF − capex)−$22.9MRetail Solution$4.4MOther operating costs$3.0MCosts & expenses$2.9MOperating cash sources$2.9MDepreciation & amortization$2.0MPre-tax earnings$1.8MOther expense, net−$1.1M

Margins

Q2 2026Q1 2026Change
Operating margin16.3%16.1%+0.2 pts
Net margin0.3%-0.9%+1.2 pts
Free cash flow margin0.2%40.2%-40.0 pts

Every line

LineQ2 2026Q1 2026Change%
Retail Solution$36.2M$31.8M$4.4M+14%
Interactive$15.7M$16.7M−$1.0M-6%
Virtual Sports$8.9M$8.7M$200K+2%
Revenue$60.8M$57.2M$3.6M+6%
Operating profit$9.9M$9.2M$700K+8%
Costs & expenses$50.9M$48.0M$2.9M+6%
Pre-tax earnings$600K−$1.2M$1.8M—
Other expense, net$9.3M$10.4M−$1.1M-11%
General & admin$24.2M$24.3M−$100K-0.4%
Other operating costs$26.7M$23.7M$3.0M+13%
Net earnings$200K−$500K$700K—
Income tax$400K−$700K$1.1M—
Operating cash sources$16.3M$13.4M$2.9M+22%
Depreciation & amortization$14.5M$12.5M$2.0M+16%
Share-based compensation$1.6M$1.4M$200K+14%
Working capital & other$13.5M−$13.3M$26.8M—
Operating cash flow$2.8M$26.7M−$23.9M-90%
Free cash flow (OCF − capex)$100K$23.0M−$22.9M-100%
Capital expenditures$2.7M$3.7M−$1.0M-27%

Questions

How much did Inspired Entertainment's revenue grow quarter over quarter in Q2 2026?

Inspired Entertainment's revenue rose $3.6M (+6%) from $57.2M in Q1 2026 to $60.8M in Q2 2026.

What drove Inspired Entertainment's revenue change in Q2 2026?

Retail Solution +$4.4M (+14%); Interactive −$1.0M (-6%); Virtual Sports +$200K (+2%).

Q2 2026 results → · Compare in the interactive Sankey →