Filing Flows › Inspired Entertainment (INSE) › Q2 2026 › vs Q2 2025
Inspired Entertainment (INSE) Q2 2026 vs Q2 2025 (year over year)
Inspired Entertainment's revenue fell $19.5M (-24%) from $80.3M in Q2 2025 to $60.8M in Q2 2026. The biggest changes: Retail Solution −$21.3M (-37%); Interactive +$2.1M (+15%); Virtual Sports −$300K (-3%). Operating margin 16.3% against 9.8% (+6.4 pts).
Inspired Entertainment, Q2 2026: revenue $60.8M (-24% year over year), operating margin 16.3%, net earnings $200K, operating cash flow $2.8M. The chart draws each line against Q2 2025, the increases inside each band.
Margins
| Q2 2026 | Q2 2025 | Change | |
|---|---|---|---|
| Operating margin | 16.3% | 9.8% | +6.4 pts |
| Net margin | 0.3% | -9.7% | +10.0 pts |
| Free cash flow margin | 0.2% | 7.0% | -6.8 pts |
Every line
| Line | Q2 2026 | Q2 2025 | Change | % |
|---|---|---|---|---|
| Retail Solution | $36.2M | $57.5M | −$21.3M | -37% |
| Interactive | $15.7M | $13.6M | $2.1M | +15% |
| Virtual Sports | $8.9M | $9.2M | −$300K | -3% |
| Revenue | $60.8M | $80.3M | −$19.5M | -24% |
| Operating profit | $9.9M | $7.9M | $2.0M | +25% |
| Costs & expenses | $50.9M | $72.4M | −$21.5M | -30% |
| Pre-tax earnings | $600K | $1.0M | −$400K | -40% |
| Other expense, net | $9.3M | $6.9M | $2.4M | +35% |
| General & admin | $24.2M | $31.9M | −$7.7M | -24% |
| Other operating costs | $26.7M | $40.5M | −$13.8M | -34% |
| Net earnings | $200K | −$7.8M | $8.0M | — |
| Income tax | $400K | $8.8M | −$8.4M | -95% |
| Operating cash sources | $16.3M | $9.3M | $7.0M | +75% |
| Depreciation & amortization | $14.5M | $15.3M | −$800K | -5% |
| Share-based compensation | $1.6M | $1.8M | −$200K | -11% |
| Working capital & other | $13.5M | −$5.9M | $19.4M | — |
| Operating cash flow | $2.8M | $15.2M | −$12.4M | -82% |
| Free cash flow (OCF − capex) | $100K | $5.6M | −$5.5M | -98% |
| Capital expenditures | $2.7M | $9.6M | −$6.9M | -72% |
Questions
How much did Inspired Entertainment's revenue grow year over year in Q2 2026?
Inspired Entertainment's revenue fell $19.5M (-24%) from $80.3M in Q2 2025 to $60.8M in Q2 2026.
What drove Inspired Entertainment's revenue change in Q2 2026?
Retail Solution −$21.3M (-37%); Interactive +$2.1M (+15%); Virtual Sports −$300K (-3%).