Filing Flows › Playstudios (MYPS) › Q2 2026 › vs Q2 2025
Playstudios (MYPS) Q2 2026 vs Q2 2025 (year over year)
Playstudios's revenue fell $4.3M (-7%) from $59.3M in Q2 2025 to $55.0M in Q2 2026. The biggest changes: Virtual currency (point in time or over time) −$5.5M (-11%); Advertising (point in time) +$1.2M (+11%); Other revenue (point in time or over time) +$7K (+350%).
Playstudios, Q2 2026: revenue $55.0M (-7% year over year), operating margin -17.4%, net loss $13.3M, operating cash flow $5.6M. The chart draws each line against Q2 2025, the increases inside each band.
Margins
| Q2 2026 | Q2 2025 | Change | |
|---|---|---|---|
| Free cash flow margin | 9.9% | 22.3% | -12.4 pts |
Every line
| Line | Q2 2026 | Q2 2025 | Change | % |
|---|---|---|---|---|
| Virtual currency (point in time or over time) | $42.7M | $48.2M | −$5.5M | -11% |
| Advertising (point in time) | $12.3M | $11.1M | $1.2M | +11% |
| Other revenue (point in time or over time) | $9K | $2K | $7K | +350% |
| Revenue | $55.0M | $59.3M | −$4.3M | -7% |
| Net loss | $13.3M | $2.9M | $10.3M | +350% |
| Costs & expenses | $68.3M | $63.0M | $5.2M | +8% |
| Operating costs | $64.5M | $62.8M | $1.7M | +3% |
| Interest & other, net | $2.2M | −$748K | $3.0M | — |
| Income tax | $1.5M | $209K | $1.3M | +609% |
| Cost of revenue | $10.8M | $14.6M | −$3.7M | -26% |
| Research & development | $15.1M | $14.2M | $931K | +7% |
| Sales & marketing | $15.3M | $13.1M | $2.2M | +17% |
| General & admin | $8.8M | $11.3M | −$2.6M | -23% |
| Other operating costs | $14.5M | $9.6M | $4.9M | +51% |
| Operating cash sources | $18.9M | $16.6M | $2.3M | +14% |
| Depreciation & amortization | $9.7M | $9.5M | $200K | +2% |
| Share-based compensation | $2.4M | $4.6M | −$2.3M | -49% |
| Working capital & other | $6.9M | $2.5M | $4.4M | +176% |
| Net loss absorbed | $13.3M | $2.9M | $10.3M | +350% |
| Operating cash flow | $5.6M | $13.6M | −$8.0M | -59% |
| Free cash flow (OCF − capex) | $5.4M | $13.2M | −$7.8M | -59% |
| Capital expenditures | $205K | $412K | −$207K | -50% |
Questions
How much did Playstudios's revenue grow year over year in Q2 2026?
Playstudios's revenue fell $4.3M (-7%) from $59.3M in Q2 2025 to $55.0M in Q2 2026.
What drove Playstudios's revenue change in Q2 2026?
Virtual currency (point in time or over time) −$5.5M (-11%); Advertising (point in time) +$1.2M (+11%); Other revenue (point in time or over time) +$7K (+350%).