Filing Flows › Playstudios (MYPS) › Q3 2026 › vs Q3 2025
Playstudios (MYPS) Q3 2026 vs Q3 2025 (year over year)
Playstudios's revenue fell $8.7M (-15%) from $57.6M in Q3 2025 to $48.9M in Q3 2026. The biggest changes: Virtual currency (point in time or over time) −$8.0M (-17%); Advertising (point in time) −$686K (-6%).
Playstudios, Q3 2026: revenue $48.9M (-15% year over year), operating margin -40.4%, net loss $11.0M, operating cash flow $8.0M. The chart draws each line against Q3 2025, the increases inside each band.
Margins
| Q3 2026 | Q3 2025 | Change | |
|---|---|---|---|
| Free cash flow margin | 15.5% | 9.3% | +6.2 pts |
Every line
| Line | Q3 2026 | Q3 2025 | Change | % |
|---|---|---|---|---|
| Virtual currency (point in time or over time) | $38.3M | $46.4M | −$8.0M | -17% |
| Advertising (point in time) | $10.6M | $11.3M | −$686K | -6% |
| Revenue | $48.9M | $57.6M | −$8.7M | -15% |
| Other income, net | $8.8M | −$958K | $9.7M | — |
| Net loss | $11.0M | $9.1M | $1.9M | +21% |
| Costs & expenses | $68.7M | $66.8M | $2.0M | +3% |
| Operating costs | $68.7M | $65.5M | $3.2M | +5% |
| Income tax | $30K | $294K | −$264K | -90% |
| Cost of revenue | $9.2M | $13.6M | −$4.4M | -33% |
| Research & development | $14.4M | $14.8M | −$386K | -3% |
| Sales & marketing | $8.8M | $14.2M | −$5.4M | -38% |
| General & admin | $8.6M | $12.1M | −$3.5M | -29% |
| Other operating costs | $27.7M | $10.8M | $16.9M | +156% |
| Operating cash sources | $19.1M | $14.8M | $4.3M | +29% |
| Depreciation & amortization | $9.3M | $9.6M | −$300K | -3% |
| Share-based compensation | $2.0M | $3.0M | −$989K | -33% |
| Working capital & other | $7.7M | $2.1M | $5.6M | +260% |
| Net loss absorbed | $11.0M | $9.1M | $1.9M | +21% |
| Operating cash flow | $8.0M | $5.7M | $2.4M | +42% |
| Free cash flow (OCF − capex) | $7.6M | $5.4M | $2.2M | +42% |
| Capital expenditures | $445K | $307K | $138K | +45% |
Questions
How much did Playstudios's revenue grow year over year in Q3 2026?
Playstudios's revenue fell $8.7M (-15%) from $57.6M in Q3 2025 to $48.9M in Q3 2026.
What drove Playstudios's revenue change in Q3 2026?
Virtual currency (point in time or over time) −$8.0M (-17%); Advertising (point in time) −$686K (-6%).