Filing Flows › Playstudios (MYPS) › How it makes money
How Playstudios (MYPS) makes money
Playstudios (MYPS) made $48.9M of revenue in the third quarter 2026 (Q3 2026), -15% from a year earlier. Virtual currency (point in time or over time) brought in $38.3M (78%); Advertising (point in time) brought in $10.6M (22%).
Drawing the Sankey…
Revenue by segment, Q3 2026
| Segment | Revenue | Share | Q/Q | Y/Y |
|---|---|---|---|---|
| Virtual currency (point in time or over time) | $38.3M | 78.4% | -10% | -17% |
| Advertising (point in time) | $10.6M | 21.6% | -14% | -6% |
Where each dollar of revenue goes
| Line | Q3 2026 | % of revenue |
|---|---|---|
| Revenue | $48.9M | 100.0% |
| Income tax | $30K | 0.1% |
| Operating cash flow | $8.0M | 16.4% |
| Free cash flow | $7.6M | 15.5% |
Revenue, quarter by quarter
| Quarter | Revenue | Y/Y |
|---|---|---|
| Q3 2026 | $48.9M | -15% |
| Q2 2026 | $55.0M | -7% |
| Q1 2026 | $58.4M | -7% |
| Q4 2025 | $55.4M | -18% |
| Q3 2025 | $57.6M | -19% |
| Q2 2025 | $59.3M | -18% |
| Q1 2025 | $62.7M | -19% |
From Playstudios' 10-Q filed Nov 5, 2026 (on EDGAR).
Questions
How does Playstudios make money?
Playstudios (MYPS) made $48.9M of revenue in the third quarter 2026 (Q3 2026), -15% from a year earlier. Virtual currency (point in time or over time) brought in $38.3M (78%); Advertising (point in time) brought in $10.6M (22%).
What is Playstudios' biggest business?
Virtual currency (point in time or over time): $38.3M in the third quarter 2026, 78% of revenue, -17% from a year earlier.
Updated Nov 8, 2026. Read automatically from SEC filings and public data; errors are possible. Not investment advice.