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Roblox (RBLX) Q2 2025 earnings results (second quarter 2025)

10-Q filed Jul 31, 2025

Roblox (RBLX) reported revenue of $1.1B for the second quarter 2025 (Q2 2025), +21% from a year earlier and +4% from the quarter before. Operating margin was -29.8%, net loss $280M (25.9% of revenue).

Revenue$1.1B
Year over year+21%
Quarter over quarter+4%
Operating margin-29.8%
Net earnings−$280M

Roblox, Q2 2025: revenue $1.1B (+21% year over year), operating margin -29.8%, net loss $280M, operating cash flow $199M. The chart follows the revenue to costs, profit and cash.

Q2 2025AmountQ/QY/Y
Revenue$1.1B+4%+21%
Operating profit−$322M——
Net earnings−$280M——
Operating cash flow$199M-55%+31%
Free cash flow$176M-59%+57%

What changed

Revenue was $1.1B in Q2 2025, up 21% year over year and up 4% from the previous quarter.

Operating costs exceeded revenue by $0.32B, an operating margin of -29.8%. Total costs grew 24% against revenue growth of 21%. The fastest-growing cost line was Sales & marketing (+46%). The quarter ended with a net loss of $0.28B, wider than the previous quarter's $0.22B loss. Minority interests bore $2.0M of it: to shareholders the quarter was a loss of $0.28B.

Operating cash flow was $0.20B (up 31% year over year). Non-cash charges added back $0.05B of depreciation and amortization and $0.28B of share-based compensation. Working capital and other items added $0.14B. Capital expenditures of $0.02B left free cash flow of $0.18B.

Questions

What was Roblox's revenue in the second quarter 2025?

Roblox (RBLX) reported revenue of $1.1B for the second quarter 2025 (Q2 2025), +21% from a year earlier and +4% from the quarter before.

Was Roblox profitable in the second quarter 2025?

Operating loss was $322M (-29.8% of revenue) and net loss $280M.

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Source: Roblox 10-Q on SEC EDGAR.