Filing Flows › Roblox (RBLX) › R&D spending
Roblox (RBLX) R&D spending by quarter
Roblox's R&D spending was $435M in Q3 2026 (third quarter 2026), +4% from Q2 2026. Over the last 7 quarters it ranged from $374M (Q1 2025) to $435M (Q3 2026).
| Quarter | R&D spending | Q/Q | Y/Y |
|---|---|---|---|
| Q3 2026 | $435M | +4% | +9% |
| Q2 2026 | $420M | -0.5% | +9% |
| Q1 2026 | $422M | +3% | +13% |
| Q4 2025 | $410M | +3% | — |
| Q3 2025 | $399M | +4% | — |
| Q2 2025 | $385M | +3% | — |
| Q1 2025 | $374M | — | — |
Q3 2026 at a glance
Roblox, Q3 2026: revenue $1.6B (+16% year over year), operating margin -18.0%, net loss $230M, operating cash flow $395M. The chart follows the revenue to costs, profit and cash.
Questions
What is Roblox's R&D spending?
Roblox's R&D spending was $435M in Q3 2026 (third quarter 2026), +4% from Q2 2026.
How has Roblox's R&D spending changed?
Over the last 7 quarters it ranged from $374M (Q1 2025) to $435M (Q3 2026).