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Filing Flows › High Roller Technologies (ROLR) › Q1 2026 › vs Q1 2025

High Roller Technologies (ROLR) Q1 2026 vs Q1 2025 (year over year)

High Roller Technologies's revenue fell $1.8M (-35%) from $5.2M in Q1 2025 to $3.4M in Q1 2026. The biggest changes: Net gaming revenue −$1.8M (-35%); Net revenue generated through non-core services −$1.6M (-100%).

High Roller Technologies, Q1 2026: revenue $3.4M (-35% year over year), operating margin -59.2%, net loss $2.0M, operating cash flow −$3.0M. The chart draws each line against Q1 2025, the increases inside each band.

High Roller Technologies: what changed, Q1 2026 vs Q1 2025High Roller Technologies: what changed, Q1 2026 vs Q1 2025Costs & expenses−$3.5MOperating costs−$3.5MNet gaming revenue−$1.8MNet revenue generated through…−$1.6MNet loss−$1.3MNet loss absorbed−$1.3MOperating cash sources−$670KWorking capital & other$643KCash used in operations−$617KOther income, net−$356K

Every line

LineQ1 2026Q1 2025Change%
Net gaming revenue$3.4M$5.2M−$1.8M-35%
Net revenue generated through non-core services$2K$1.6M−$1.6M-100%
Revenue$3.4M$5.2M−$1.8M-35%
Other income, net$46K$402K−$356K-89%
Net loss$2.0M$3.3M−$1.3M-40%
Costs & expenses$5.4M$8.9M−$3.5M-39%
Operating costs$5.4M$8.9M−$3.5M-39%
Income tax$16K$17K−$1K-6%
Operating cash sources$3.3M$4.0M−$670K-17%
Depreciation & amortization$71K$76K−$5K-7%
Share-based compensation$260K$308K−$48K-16%
Cash used in operations$3.0M$3.6M−$617K-17%
Net loss absorbed$2.0M$3.3M−$1.3M-40%
Working capital & other$1.4M$716K$643K+90%

Questions

How much did High Roller Technologies's revenue grow year over year in Q1 2026?

High Roller Technologies's revenue fell $1.8M (-35%) from $5.2M in Q1 2025 to $3.4M in Q1 2026.

What drove High Roller Technologies's revenue change in Q1 2026?

Net gaming revenue −$1.8M (-35%); Net revenue generated through non-core services −$1.6M (-100%).

Q1 2026 results → · Compare in the interactive Sankey →