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Filing Flows › High Roller Technologies (ROLR) › Q2 2026 › vs Q1 2026

High Roller Technologies (ROLR) Q2 2026 vs Q1 2026 (quarter over quarter)

High Roller Technologies's revenue fell $557K (-17%) from $3.4M in Q1 2026 to $2.8M in Q2 2026. The biggest changes: Net gaming revenue −$559K (-17%); Net revenue generated through non-core services +$2K (+100%).

High Roller Technologies, Q2 2026: revenue $2.8M (-52% year over year), operating margin -88.0%, net loss $2.4M, operating cash flow −$2.9M. The chart draws each line against Q1 2026, the increases inside each band.

High Roller Technologies: what changed, Q2 2026 vs Q1 2026High Roller Technologies: what changed, Q2 2026 vs Q1 2026Net gaming revenue−$559KNet loss$407KNet loss absorbed$407KWorking capital & other−$349KShare-based compensation$166KGeneral & admin−$156KCash used in operations−$109KOther income, net$86KOperating costs−$79KOther operating costs$77K

Every line

LineQ2 2026Q1 2026Change%
Net gaming revenue$2.8M$3.4M−$559K-17%
Net revenue generated through non-core services$4K$2K$2K+100%
Revenue$2.8M$3.4M−$557K-17%
Other income, net$132K$46K$86K+187%
Net loss$2.4M$2.0M$407K+21%
Costs & expenses$5.3M$5.4M−$64K-1%
Operating costs$5.3M$5.4M−$79K-1%
Income tax$31K$16K$15K+94%
General & admin$3.4M$3.5M−$156K-4%
Other operating costs$1.9M$1.8M$77K+4%
Operating cash sources$3.4M$3.3M$58K+2%
Depreciation & amortization$72K$71K$1K+1%
Share-based compensation$426K$260K$166K+64%
Cash used in operations$2.9M$3.0M−$109K-4%
Net loss absorbed$2.4M$2.0M$407K+21%
Working capital & other$1.0M$1.4M−$349K-26%

Questions

How much did High Roller Technologies's revenue grow quarter over quarter in Q2 2026?

High Roller Technologies's revenue fell $557K (-17%) from $3.4M in Q1 2026 to $2.8M in Q2 2026.

What drove High Roller Technologies's revenue change in Q2 2026?

Net gaming revenue −$559K (-17%); Net revenue generated through non-core services +$2K (+100%).

Q2 2026 results → · Compare in the interactive Sankey →