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Filing Flows › High Roller Technologies (ROLR) › Q2 2026 › vs Q2 2025

High Roller Technologies (ROLR) Q2 2026 vs Q2 2025 (year over year)

High Roller Technologies's revenue fell $3.0M (-52%) from $5.8M in Q2 2025 to $2.8M in Q2 2026. The biggest changes: Net gaming revenue −$3.0M (-52%); Net revenue generated through non-core services −$1.1M (-100%).

High Roller Technologies, Q2 2026: revenue $2.8M (-52% year over year), operating margin -88.0%, net loss $2.4M, operating cash flow −$2.9M. The chart draws each line against Q2 2025, the increases inside each band.

High Roller Technologies: what changed, Q2 2026 vs Q2 2025High Roller Technologies: what changed, Q2 2026 vs Q2 2025Net gaming revenue−$3.0MCash used in operations$2.0MOperating cash sources$1.9MNet loss$1.8MNet loss absorbed$1.8MCosts & expenses−$1.6MOperating costs−$1.6MNet revenue generated through…−$1.1MOther income, net−$380KWorking capital & other$171K

Every line

LineQ2 2026Q2 2025Change%
Net gaming revenue$2.8M$5.8M−$3.0M-52%
Net revenue generated through non-core services$4K$1.1M−$1.1M-100%
Revenue$2.8M$5.8M−$3.0M-52%
Other income, net$132K$512K−$380K-74%
Net loss$2.4M$592K$1.8M+300%
Costs & expenses$5.3M$6.9M−$1.6M-23%
Operating costs$5.3M$6.9M−$1.6M-23%
Income tax$31K$37K−$6K-16%
Operating cash sources$3.4M$1.4M$1.9M+136%
Depreciation & amortization$72K$90K−$18K-20%
Share-based compensation$426K$501K−$75K-15%
Cash used in operations$2.9M$840K$2.0M+243%
Net loss absorbed$2.4M$592K$1.8M+300%
Working capital & other$1.0M$839K$171K+20%

Questions

How much did High Roller Technologies's revenue grow year over year in Q2 2026?

High Roller Technologies's revenue fell $3.0M (-52%) from $5.8M in Q2 2025 to $2.8M in Q2 2026.

What drove High Roller Technologies's revenue change in Q2 2026?

Net gaming revenue −$3.0M (-52%); Net revenue generated through non-core services −$1.1M (-100%).

Q2 2026 results → · Compare in the interactive Sankey →