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Webtoon Entertainment cash flow, quarter by quarter

Latest: Q2 2026 · from the cash-flow statements filed with the SEC

Free cash flow−$7.9M in Q2 2026 · −$4.0M over twelve months

Operating cash flow−$6.2M
Capital spending−$1.6M
Free cash flow−$7.9M
Cash conversion cycle1 days

Analysis

In Q2 2026, Webtoon Entertainment generated −$6.2M of operating cash flow and spent $1.6M on capital projects, leaving free cash flow of −$7.9M. That is $11.8M less than in Q2 2025 ($3.9M).

Over the twelve months to Jun 30, 2026, operating cash flow was $6.1M; the largest uses were other investing ($13.6M), capital spending ($10.1M); besides operations, cash came from shares issued ($32.7M), other financing ($1.5M); the cash balance rose by $1.6M.

Operating cash flow was −$6.2M against net income of −$14.6M. The largest differences: prepaid and other assets −$15.5M, stock-based pay +$12.1M, receivables −$11.5M.

Its cash conversion cycle was 1 days (receivables 50 + inventory 0 − payables 49).

Free cash flow

Webtoon Entertainment: free cash flow by quarterWebtoon Entertainment: free cash flow by quarter$3.5MQ3 2024−$9.7MQ4 2024−$19.2MQ1 2025$3.9MQ2 2025$11.8MQ3 2025$7.0MQ4 2025−$15.0MQ1 2026−$7.9MQ2 2026
Operating cash flow less capital spending.
Webtoon Entertainment: operating cash flow against capital spendingWebtoon Entertainment: operating cash flow against capital spendingOperating cash flowCapital spending$4.1M$634KQ3 2024−$8.7M$1.1MQ4 2024−$18.7M$536KQ1 2025$5.7M$1.8MQ2 2025$16.5M$4.7MQ3 2025$7.6M$635KQ4 2025−$11.8M$3.1MQ1 2026−$6.2M$1.6MQ2 2026
Latest (Q2 2026): Operating cash flow −$6.2M, Capital spending $1.6M.

Capital allocation, year by year

Webtoon Entertainment: where the cash came from (up) and went (down), by fiscal yearWebtoon Entertainment: where the cash came from (up) and went (down), by fiscal yearOperating cash flowNet borrowingShares issuedAsset salesCapital spendingAcquisitionsFY2022: Operating cash flow −$141MFY2022: Net borrowing −$30.6MFY2022: Asset sales $88KFY2022: Capital spending −$2.7M$88KFY2022FY2023: Operating cash flow $14.8MFY2023: Net borrowing −$5.9MFY2023: Asset sales $2.6MFY2023: Capital spending −$10.2M$17.5MFY2023FY2024: Operating cash flow $17.9MFY2024: Net borrowing −$3.6MFY2024: Shares issued $27.5MFY2024: Asset sales $6.2MFY2024: Capital spending −$2.4M$51.6MFY2024FY2025: Operating cash flow $11.2MFY2025: Net borrowing $139KFY2025: Shares issued $1.3MFY2025: Asset sales $297KFY2025: Capital spending −$7.6MFY2025: Acquisitions −$148K$13.0MFY2025
Over these 4 years operating cash flow totalled −$96.7M; the largest uses were operating cash flow ($141M) and net borrowing ($40.1M). Cash-flow statements as filed.

Cash runway and the debt wall

Cash & investments$583M
Debtnone
Net cash$583M
Cash runwaymore than 10 years

Webtoon Entertainment is burning cash: its operations consume cash, a free cash flow of −$31.5M a year at the current rate against $583M of cash and investments: a runway of more than ten years at that rate before any new financing.

Where the cash came from and went

Webtoon Entertainment: sources (+) and uses (−) of cash, Q2 2026Webtoon Entertainment: sources (+) and uses (−) of cash, Q2 2026Cash drawn (+) / kept (−)$11.7MOperating cash flow−$6.2MExchange rates−$2.2MOther investing−$2.0MCapital spending−$1.6MOther financing$307KAsset & business sales$59K
Webtoon Entertainment: sources (+) and uses (−) of cash, TTM to Q2 2026Webtoon Entertainment: sources (+) and uses (−) of cash, TTM to Q2 2026Shares issued$32.7MNot reconciled−$15.2MOther investing−$13.6MCapital spending−$10.1MOperating cash flow$6.1MCash drawn (+) / kept (−)−$1.6MOther financing$1.5MAsset & business sales$154K

From profit to cash

Webtoon Entertainment: net income to operating cash flow, Q2 2026Webtoon Entertainment: net income to operating cash flow, Q2 2026Net income−$14.6MDepreciation & amortization$7.3MStock-based pay$12.1MDeferred taxes−$622KOther non-cash$3.2MReceivables−$11.5MPayables−$5.9MAccrued liabilities$7.1MDeferred revenue$11.1MPrepaid and other assets−$15.5MOperating cash flow−$6.2M
Non-cash charges are added back; money tied up in receivables or inventory is subtracted.
QuarterReceivable daysInventory daysPayable daysCash conversion cycle
Q2 202650—491
Q1 202650—52-2
Q4 202549—51-2
Q3 202544—431
Q2 202547—47-0
Q1 202547—461
Q3 202448—426

Every quarter

QuarterOperating cash flowCapital spendingNet borrowing (+) / repaid (−)Shares issuedCash drawn (+) / kept (−)Free cash flow
Q2 2026−$6.2M−$1.6M——$11.7M−$7.9M
Q1 2026−$11.8M−$3.1M—$32.7M−$13.0M−$15.0M
Q4 2025$7.6M−$635K−$4K$63K$2.8M$7.0M
Q3 2025$16.5M−$4.7M——−$3.0M$11.8M
Q2 2025$5.7M−$1.8M——−$31.4M$3.9M
Q1 2025−$18.7M−$536K—$82K$22.3M−$19.2M
Q4 2024−$8.7M−$1.1M$42K$172K$13.1M−$9.7M
Q3 2024$4.1M−$634K$8K−$23.2M−$13.2M$3.5M

Webtoon Entertainment: income statement and cash flow

Webtoon Entertainment, Q2 2026: revenue $338M (-3% year over year), operating margin -4.6%. The chart follows the revenue to costs, profit and cash.

Webtoon Entertainment: every quarter, Q/Q and Y/Y → Open in the app

Read automatically from the company’s XBRL cash-flow statements; quarterly figures for the fourth quarter are the year less the first three. Errors are possible. Not investment advice.