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Roblox (RBLX) Q1 2026 earnings results (first quarter 2026)

10-Q filed Apr 30, 2026

Roblox (RBLX) reported revenue of $1.4B for the first quarter 2026 (Q1 2026), +39% from a year earlier and +2% from the quarter before. Operating margin was -20.4%, net loss $248M (17.2% of revenue).

Revenue$1.4B
Year over year+39%
Quarter over quarter+2%
Operating margin-20.4%
Net earnings−$248M

Roblox, Q1 2026: revenue $1.4B (+39% year over year), operating margin -20.4%, net loss $248M, operating cash flow $629M. The chart follows the revenue to costs, profit and cash.

Q1 2026AmountQ/QY/Y
Revenue$1.4B+2%+39%
Operating profit−$294M——
Net earnings−$248M——
Operating cash flow$629M+4%+42%
Free cash flow$596M+93%+40%

What changed

Revenue was $1.4B in Q1 2026, up 39% year over year and up 2% from the previous quarter.

Operating costs exceeded revenue by $0.29B, an operating margin of -20.4%. Total costs grew 35% against revenue growth of 39%. The fastest-growing cost line was General & admin (+76%). The quarter ended with a net loss of $0.25B, narrower than the previous quarter's $0.32B loss. Minority interests bore $2.0M of it: to shareholders the quarter was a loss of $0.25B.

Operating cash flow was $0.63B (up 42% year over year). Non-cash charges added back $0.06B of depreciation and amortization and $0.28B of share-based compensation. Working capital and other items added $0.54B. Capital expenditures of $0.03B left free cash flow of $0.60B.

Questions

What was Roblox's revenue in the first quarter 2026?

Roblox (RBLX) reported revenue of $1.4B for the first quarter 2026 (Q1 2026), +39% from a year earlier and +2% from the quarter before.

Was Roblox profitable in the first quarter 2026?

Operating loss was $294M (-20.4% of revenue) and net loss $248M.

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Source: Roblox 10-Q on SEC EDGAR.