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Roblox (RBLX) Q2 2026 earnings results (second quarter 2026)

10-Q filed Jul 30, 2026

Roblox (RBLX) reported revenue of $1.5B for the second quarter 2026 (Q2 2026), +36% from a year earlier and +2% from the quarter before. Operating margin was -15.6%, net loss $185M (12.6% of revenue).

Revenue$1.5B
Year over year+36%
Quarter over quarter+2%
Operating margin-15.6%
Net earnings−$185M

Roblox, Q2 2026: revenue $1.5B (+36% year over year), operating margin -15.6%, net loss $185M, operating cash flow $318M. The chart follows the revenue to costs, profit and cash.

Q2 2026AmountQ/QY/Y
Revenue$1.5B+2%+36%
Operating profit−$229M——
Net earnings−$185M——
Operating cash flow$318M-49%+60%
Free cash flow$296M-50%+68%

What changed

Revenue was $1.5B in Q2 2026, up 36% year over year and up 2% from the previous quarter.

Operating costs exceeded revenue by $0.23B, an operating margin of -15.6%. Total costs grew 21% against revenue growth of 36%. The fastest-growing cost line was General & admin (+31%). The quarter ended with a net loss of $0.18B, narrower than the previous quarter's $0.25B loss. Minority interests bore $2.0M of it: to shareholders the quarter was a loss of $0.18B. Non-operating items added $0.05B, -25% of pre-tax earnings, so the bottom line overstates operating performance.

Operating cash flow was $0.32B (up 60% year over year). Non-cash charges added back $0.07B of depreciation and amortization and $0.28B of share-based compensation. Working capital and other items added $0.16B. Capital expenditures of $0.02B left free cash flow of $0.30B.

Questions

What was Roblox's revenue in the second quarter 2026?

Roblox (RBLX) reported revenue of $1.5B for the second quarter 2026 (Q2 2026), +36% from a year earlier and +2% from the quarter before.

Was Roblox profitable in the second quarter 2026?

Operating loss was $229M (-15.6% of revenue) and net loss $185M.

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Source: Roblox 10-Q on SEC EDGAR.