Filing Flows › Roblox (RBLX) › Q2 2026 › vs Q1 2026
Roblox (RBLX) Q2 2026 vs Q1 2026 (quarter over quarter)
Roblox's revenue rose $27.0M (+2%) from $1.4B in Q1 2026 to $1.5B in Q2 2026.
Roblox, Q2 2026: revenue $1.5B (+36% year over year), operating margin -15.6%, net loss $185M, operating cash flow $318M. The chart draws each line against Q1 2026, the increases inside each band.
Margins
| Q2 2026 | Q1 2026 | Change | |
|---|---|---|---|
| Free cash flow margin | 20.1% | 41.3% | -21.2 pts |
Every line
| Line | Q2 2026 | Q1 2026 | Change | % |
|---|---|---|---|---|
| Revenue | $1.5B | $1.4B | $27.0M | +2% |
| Other income, net | $46.0M | $47.0M | −$1.0M | -2% |
| Net loss | $185M | $248M | −$63.0M | -25% |
| Costs & expenses | $1.7B | $1.7B | −$37.0M | -2% |
| Operating costs | $1.7B | $1.7B | −$38.0M | -2% |
| Income tax | $2.0M | $1.0M | $1.0M | +100% |
| Cost of revenue | $292M | $294M | −$2.0M | -0.7% |
| Research & development | $420M | $422M | −$2.0M | -0.5% |
| Sales & marketing | $61.0M | $64.0M | −$3.0M | -5% |
| General & admin | $199M | $209M | −$10.0M | -5% |
| Other operating costs | $726M | $747M | −$21.0M | -3% |
| Operating cash sources | $503M | $877M | −$374M | -43% |
| Depreciation & amortization | $65.0M | $61.0M | $4.0M | +7% |
| Share-based compensation | $282M | $275M | $7.0M | +3% |
| Working capital & other | $156M | $541M | −$385M | -71% |
| Net loss absorbed | $185M | $248M | −$63.0M | -25% |
| Operating cash flow | $318M | $629M | −$311M | -49% |
| Free cash flow (OCF − capex) | $296M | $596M | −$300M | -50% |
| Capital expenditures | $22.0M | $33.0M | −$11.0M | -33% |
Questions
How much did Roblox's revenue grow quarter over quarter in Q2 2026?
Roblox's revenue rose $27.0M (+2%) from $1.4B in Q1 2026 to $1.5B in Q2 2026.