Sports Entertainment Gaming Global cash flow, quarter by quarter
Latest: Q2 2026 · from the cash-flow statements filed with the SEC
Free cash flow−$2.1M in Q2 2026 · −$12.8M over twelve months
Operating cash flow−$2.1M
Free cash flow−$2.1M
Cash conversion cycle-353 days
Analysis
In Q2 2026, Sports Entertainment Gaming Global generated −$2.1M of operating cash flow. That is $195K less than in Q2 2025 (−$1.9M).
Over the twelve months to Jun 30, 2026, operating cash flow was −$12.8M; the largest uses were operating cash flow ($12.8M), other investing ($1.9M); besides operations, cash came from net borrowing (+) / repaid (−) ($8.6M), other financing ($5.4M); the cash balance rose by $450K.
Operating cash flow was −$2.1M against net income of −$2.5M. The largest differences: payables −$2.4M, depreciation & amortization +$1.1M, receivables +$520K.
Its cash conversion cycle was -353 days (receivables 29 + inventory 10 − payables 391): suppliers fund its working capital.
Free cash flow
Operating cash flow less capital spending.Latest (Q2 2026): Operating cash flow −$2.1M, Capital spending $0.
Capital allocation, year by year
Over these 5 years operating cash flow totalled −$61.5M; the largest uses were operating cash flow ($61.5M) and capital spending ($155K). Cash-flow statements as filed.
Cash runway and the debt wall
Cash & investments$713K
Debtnone
Net cash$713K
Cash runway1 month
Sports Entertainment Gaming Global is burning cash: its operations consume cash, a free cash flow of −$12.8M a year at the current rate against $713K of cash and investments: a runway of about 1 month before any new financing.
Where the cash came from and went
From profit to cash
Non-cash charges are added back; money tied up in receivables or inventory is subtracted.
Every quarter
Quarter
Operating cash flow
Buybacks
Net borrowing (+) / repaid (−)
Shares issued
Cash drawn (+) / kept (−)
Free cash flow
Q2 2026
−$2.1M
—
$3.4M
—
$73K
−$2.1M
Q1 2026
−$8.3M
—
$2.7M
—
−$614K
−$8.3M
Q4 2025
$3.0M
—
−$1.5M
—
$157K
$3.0M
Q3 2025
−$5.4M
$84K
$4.0M
$3.0M
−$66K
−$5.4M
Q2 2025
−$1.9M
—
−$156K
—
$206K
−$1.9M
Q1 2025
$925K
—
$715K
—
−$401K
$925K
Q4 2024
−$2.5M
—
$2.5M
—
−$8K
−$2.5M
Q3 2024
$2.4M
—
−$997K
—
−$33K
$2.4M
Sports Entertainment Gaming Global: income statement and cash flow
Sports Entertainment Gaming Global, Q2 2026: revenue $3.2M (17× year over year), operating margin -149.3%. The chart follows the revenue to costs, profit and cash.
Read automatically from the company’s XBRL cash-flow statements; quarterly figures for the fourth quarter are the year less the first three. Errors are possible. Not investment advice.