Filing Flows › Sports Entertainment Gaming Global (SEGG) › Q1 2026 › vs Q4 2025
Sports Entertainment Gaming Global (SEGG) Q1 2026 vs Q4 2025 (quarter over quarter)
Sports Entertainment Gaming Global's revenue rose $1.2M (191×) from $6K in Q4 2025 to $1.2M in Q1 2026.
Sports Entertainment Gaming Global, Q1 2026: revenue $1.2M (+436% year over year), operating margin -430.7%, net loss $3.5M, operating cash flow −$8.3M. The chart draws each line against Q4 2025, the increases inside each band.
Every line
| Line | Q1 2026 | Q4 2025 | Change | % |
|---|---|---|---|---|
| Revenue | $1.2M | $6K | $1.2M | 191× |
| Other income, net | $1.6M | −$1.9M | $3.5M | — |
| Net loss | $3.5M | $7.8M | −$4.3M | -55% |
| Costs & expenses | $6.4M | $7.8M | −$1.4M | -18% |
| Operating costs | $6.4M | $5.9M | $483K | +8% |
| Cost of revenue | $869K | $245K | $625K | +255% |
| General & admin | $1.1M | $945K | $116K | +12% |
| Other operating costs | $4.4M | $4.7M | −$258K | -5% |
| Operating cash sources | $9.3M | −$1.7M | $11.1M | — |
| Depreciation & amortization | $1.1M | $1.2M | −$168K | -14% |
| Cash used in operations | $8.3M | −$3.0M | $11.2M | — |
| Net loss absorbed | $3.5M | $7.8M | −$4.3M | -55% |
| Working capital & other | $5.8M | −$9.5M | $15.3M | — |
Questions
How much did Sports Entertainment Gaming Global's revenue grow quarter over quarter in Q1 2026?
Sports Entertainment Gaming Global's revenue rose $1.2M (191×) from $6K in Q4 2025 to $1.2M in Q1 2026.