Filing Flows › Super League Enterprise (SLE) › Q2 2026 › vs Q1 2026
Super League Enterprise (SLE) Q2 2026 vs Q1 2026 (quarter over quarter)
Super League Enterprise's revenue rose $6K (+0.2%) from $3.0M in Q1 2026 to $3.0M in Q2 2026. The biggest changes: Publishing and Content Studio +$300K (+23%); Advertising and Sponsorships −$294K (-17%).
Super League Enterprise, Q2 2026: revenue $3.0M (+0.3% year over year), operating margin -121.2%, net loss $4.4M, operating cash flow −$2.2M. The chart draws each line against Q1 2026, the increases inside each band.
Every line
| Line | Q2 2026 | Q1 2026 | Change | % |
|---|---|---|---|---|
| Publishing and Content Studio | $1.6M | $1.3M | $300K | +23% |
| Advertising and Sponsorships | $1.4M | $1.7M | −$294K | -17% |
| Revenue | $3.0M | $3.0M | $6K | +0.2% |
| Net loss | $4.4M | $4.1M | $339K | +8% |
| Costs & expenses | $7.4M | $7.2M | $237K | +3% |
| Operating costs | $6.7M | $7.2M | −$507K | -7% |
| Interest & other, net | $744K | −$108K | $852K | — |
| Cost of revenue | $1.8M | $1.9M | −$161K | -8% |
| Research & development | $1.2M | $668K | $546K | +82% |
| Sales & marketing | $1.7M | $2.0M | −$254K | -13% |
| General & admin | $1.9M | $2.6M | −$638K | -25% |
| Operating cash sources | $4.4M | $4.1M | $339K | +8% |
| Depreciation & amortization | $1.0M | $547K | $454K | +83% |
| Share-based compensation | $955K | $1.1M | −$160K | -14% |
| Working capital & other | $233K | −$134K | $367K | — |
| Cash used in operations | $2.2M | $2.5M | −$322K | -13% |
| Net loss absorbed | $4.4M | $4.1M | $339K | +8% |
Questions
How much did Super League Enterprise's revenue grow quarter over quarter in Q2 2026?
Super League Enterprise's revenue rose $6K (+0.2%) from $3.0M in Q1 2026 to $3.0M in Q2 2026.
What drove Super League Enterprise's revenue change in Q2 2026?
Publishing and Content Studio +$300K (+23%); Advertising and Sponsorships −$294K (-17%).