Filing Flows › Interactive Strength (TRNR) › Q1 2026 › vs Q1 2025
Interactive Strength (TRNR) Q1 2026 vs Q1 2025 (year over year)
Interactive Strength's revenue rose $3.8M (+279%) from $1.4M in Q1 2025 to $5.1M in Q1 2026. The biggest changes: Wattbike +$4.3M (—); CLMBR −$1.1M (-90%); Ergatta +$553K (—).
Interactive Strength, Q1 2026: revenue $5.1M (+279% year over year), operating margin -77.6%, net loss $10.7M, operating cash flow −$2.6M. The chart draws each line against Q1 2025, the increases inside each band.
Every line
| Line | Q1 2026 | Q1 2025 | Change | % |
|---|---|---|---|---|
| Wattbike | $4.3M | $0 | $4.3M | — |
| Ergatta | $553K | $0 | $553K | — |
| FORME | $201K | $139K | $62K | +45% |
| CLMBR | $127K | $1.2M | −$1.1M | -90% |
| Revenue | $5.1M | $1.4M | $3.8M | +279% |
| Net loss | $10.7M | $6.6M | $4.1M | +63% |
| Costs & expenses | $15.9M | $8.0M | $7.9M | +100% |
| Operating costs | $9.1M | $7.7M | $1.5M | +19% |
| Interest & other, net | $6.8M | $291K | $6.5M | 23× |
| Cost of revenue | $3.5M | $1.7M | $1.9M | +113% |
| Research & development | $438K | $1.3M | −$833K | -66% |
| Sales & marketing | $1.0M | $250K | $784K | +314% |
| General & admin | $4.1M | $4.5M | −$360K | -8% |
| Operating cash sources | $10.7M | $6.6M | $4.1M | +63% |
| Depreciation & amortization | $853K | $912K | −$59K | -6% |
| Share-based compensation | $394K | $2.1M | −$1.7M | -81% |
| Working capital & other | $6.9M | $57K | $6.9M | 121× |
| Cash used in operations | $2.6M | $3.5M | −$958K | -27% |
| Net loss absorbed | $10.7M | $6.6M | $4.1M | +63% |
Questions
How much did Interactive Strength's revenue grow year over year in Q1 2026?
Interactive Strength's revenue rose $3.8M (+279%) from $1.4M in Q1 2025 to $5.1M in Q1 2026.
What drove Interactive Strength's revenue change in Q1 2026?
Wattbike +$4.3M (—); CLMBR −$1.1M (-90%); Ergatta +$553K (—).