Filing Flows › Interactive Strength (TRNR) › How it makes money
How Interactive Strength (TRNR) makes money
Interactive Strength (TRNR) made $6.6M of revenue in the second quarter 2026 (Q2 2026), +445% from a year earlier.
Drawing the Sankey…
Where each dollar of revenue goes
| Line | Q2 2026 | % of revenue |
|---|---|---|
| Revenue | $6.6M | 100.0% |
Revenue, quarter by quarter
| Quarter | Revenue | Y/Y |
|---|---|---|
| Q2 2026 | $6.6M | +445% |
| Q1 2026 | $5.1M | +279% |
| Q4 2025 | $4.1M | +74% |
| Q3 2025 | $4.8M | +139% |
| Q2 2025 | $1.2M | +96% |
| Q1 2025 | $1.4M | +274% |
| Q4 2024 | $2.4M | 13× |
From Interactive Strength's 10-Q filed Aug 14, 2026 (on EDGAR).
Questions
How does Interactive Strength make money?
Interactive Strength (TRNR) made $6.6M of revenue in the second quarter 2026 (Q2 2026), +445% from a year earlier.
Updated Nov 8, 2026. Read automatically from SEC filings and public data; errors are possible. Not investment advice.