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Filing Flows › Interactive Strength (TRNR) › R&D spending

Interactive Strength (TRNR) R&D spending by quarter

Interactive Strength's R&D spending was $415K in Q2 2026 (second quarter 2026), -5% from Q1 2026. Over the last 7 quarters it ranged from $280K (Q4 2024) to $1.3M (Q1 2025).

Interactive Strength R&D spending by quarterInteractive Strength R&D spending by quarter$280KQ4 2024$1.3MQ1 2025$779KQ2 2025$404KQ3 2025$465KQ4 2025$438KQ1 2026$415KQ2 2026
QuarterR&D spendingQ/QY/Y
Q2 2026$415K-5%-47%
Q1 2026$438K-6%-66%
Q4 2025$465K+15%+66%
Q3 2025$404K-48%—
Q2 2025$779K-39%—
Q1 2025$1.3M+354%—
Q4 2024$280K——

Q2 2026 at a glance

Interactive Strength, Q2 2026: revenue $6.6M (+445% year over year), operating margin -50.7%, net loss $7.1M, operating cash flow −$3.0M. The chart follows the revenue to costs, profit and cash.

Questions

What is Interactive Strength's R&D spending?

Interactive Strength's R&D spending was $415K in Q2 2026 (second quarter 2026), -5% from Q1 2026.

How has Interactive Strength's R&D spending changed?

Over the last 7 quarters it ranged from $280K (Q4 2024) to $1.3M (Q1 2025).

Q2 2026 results → · How Interactive Strength makes money →