Filing Flows › Sports Entertainment Gaming Global (SEGG) › Q2 2026
Sports Entertainment Gaming Global (SEGG) Q2 2026 earnings results (second quarter 2026)
10-Q filed Nov 2, 2026
Sports Entertainment Gaming Global (SEGG) reported revenue of $3.2M for the second quarter 2026 (Q2 2026), up 17-fold from a year earlier and +169% from the quarter before. Operating margin was -149.3%, net loss $2.5M (76.1% of revenue).
Sports Entertainment Gaming Global, Q2 2026: revenue $3.2M (17× year over year), operating margin -149.3%, net loss $2.5M, operating cash flow −$2.1M. The chart follows the revenue to costs, profit and cash.
| Q2 2026 | Amount | Q/Q | Y/Y |
|---|---|---|---|
| Revenue | $3.2M | +169% | 17× |
| Operating profit | −$4.8M | — | — |
| Net earnings | −$2.5M | — | — |
| Operating cash flow | −$2.1M | — | — |
What changed
Revenue was $3.2M in Q2 2026, up 1584% year over year and up 169% from the previous quarter.
Gross margin was 29.0%, up 13.9 points from Q2 2025. Operating costs exceeded revenue by $4.8M, an operating margin of -149.3%. Operating expenses grew 50% against revenue growth of 1584%. The fastest-growing cost line was General & admin (+61%). The quarter ended with a net loss of $2.5M, narrower than the previous quarter's $3.5M loss. Non-operating items added $2.4M, -96% of pre-tax earnings, so the bottom line overstates operating performance.
Operating cash flow was −$2.1M. Non-cash charges added back $1.1M of depreciation and amortization. Working capital and other items used $784K.
Questions
What was Sports Entertainment Gaming Global's revenue in the second quarter 2026?
Sports Entertainment Gaming Global (SEGG) reported revenue of $3.2M for the second quarter 2026 (Q2 2026), up 17-fold from a year earlier and +169% from the quarter before.
Was Sports Entertainment Gaming Global profitable in the second quarter 2026?
Operating loss was $4.8M (-149.3% of revenue) and net loss $2.5M.
Source: Sports Entertainment Gaming Global 10-Q on SEC EDGAR.